MerFight is available NOW!
MerFight Version 1.2 Coming Soon
MerFight Version 1.2 is coming soon. With this update, Jiro from Battle High will be added as a playable character for free alongside with MerFight's other newcomer, Clamilton. As always, you can read the patch notes here. Here's a video showcasing MerFight's newcomers and some possible new fighting to surface in the future:
Videos!
MerFight fan and community manager, MohastGridlock, put together a great combo video and competitive primer for the game, which you can check out here.
What is MerFight?
Dive into the depths of MerFight, a captivating 2.5D fighting game featuring 12 fin-tastic fighters inspired by the dazzling array of sea life, from adventurous angler fish to mighty sharks and the enigmatic Yellowtail Fang Blenny.Experience the thrill of fast-paced combat in a game designed for both veterans and newcomers alike, with a focus on flexibility and approachability.
Engage in fierce 1-on-1 battles locally with friends or AI opponents.
OnlineCreate 16-person lobbies, participate in ranked or casual quick matches online, and enjoy a smooth experience with rollback netcode.
Tutorial ModeMaster MerFight's mechanics through interactive tutorials covering basics, advanced techniques, and character-specific features.
Training ModePerfect your skills with features like input and hitsphere display, setup recording, and more!
Arcade ModeConquer CPU-controlled opponents, aiming for the fastest time and highest score.
Combo ChallengeTest your skills with character-specific combo challenges for all 12 fighters.
Block & Punish ChallengeSharpen your defenses by learning to block and punish various attack sequences.
Story ModeEmbark on "A Tail of Fish Out of Water," where an ancient, delicate elemental balance is threatened. Experience each fighters’ branching paths as they journey and fight to discover their destinies.
Replay ModeRewatch and learn from your last ten matches in Replay Mode!
You can find out more through the Mattrified Games discord.
MerFighting 101
Rewarding skilled players without impeding newcomers
In most fighting games, inputs such as quarter-circles are required to perform special and super attacks; however, MerFight allows simpler inputs such as forward + attack to work. However, performing the more traditional input properly will reward players with a slight meter boost. The goal with this mechanics is to allow players who may struggle with these types of input, still have a level of success when playing MerFight and help them get into the game more quickly!
Spending meter to earn canceling
In MerFight there are two types of energy that can be spent. The main energy meter allows players to perform super moves. When one bar of that meter is filled, players earn a pop cancel bubble. If the player has all 3 energy meters full, they cannot earn anymore pop cancels, so they will need to spend meter if they want to earn more pop cancel bubbles.
Cancel attacks for more damage or safety
With Pop Canceling, players can double-tapping in any direction during an attack to cancel it, allowing them to extend combos or make unsafe moves a bit safer.
Select Your MerFighter